Dragon Ball has always been an extremely successful franchise, many video gaming have now been constructed with a lot of inspiration from the original manga series which as many animation fans know extended for several years and contained several chapters which added value and new opponents to the ever powerful Goku.
In December of 2007, the magazine Shonen Jump announced groundbreaking information regarding new developments in the gaming industry which directly relate genuinely to Dragon Ball. Both PlayStation 3 and Xbox 360 users will undoubtedly be pleased to understand that the newest Dragon Ball game called “Dragon Ball Z: Burst Limit” will undoubtedly be released in formats which will be appropriate for both consoles, this actually makes the newest version of the game the very first ever (in the series) to be appropriate for both stand-alone consoles.
The game itself has very rich graphics which is usually to be expected of a casino game which was built to be appropriate for top quality consoles, it features several playable characters, one of them we have: Piccolo, Frieza, Krilin, android 13, Vegeta, Nappa, Saibaman, Trunks, Gohan, Raditz, Tien and Yamcha.
The environmental surroundings in which the game was graphically design shows beautiful mountains and valleys similar to the ones shown in the series, this is all done in an endeavor to stay true to the main concept which will be to produce a very close replica of the surroundings shown in the Dragon Ball series to offer the greatest experience.
The scenery was not the only thing that “Burst Limit” designers done, it is merely the tip of the iceberg, the consequence of their effort is way better noticed in the action and fighting sequences which are shown in the game as an example, Why is Vegeta obsessed with Goku? Goku’s Kameha wave was beautifully designed to exhibit exactly how powerful Goku could be, another character who has the capacity to utilize the Kameha wave is Trunks who also uses a sword to defend myself against his enemies, both Goku and Trunks have the ability to evolve into their next Saiyan stage which turns their hair “fury yellow”, I believe you know what that looks like!
The high-speed fighting sequences are also one of many strong points of this game, Goku has the capacity to use teleportation to combat his opponents, if you’re not used to play top speed games then you might find yourself a little bit lost by using the teleportation technique. Burst Limit characters have the ability to battle in the floor or in the air, the best way to perform an aerial battle would be to kick your opponent high up in the air and letting him go as high as you are able to, if you’re a fan of the series then you remember how devastating the falls during an aerial battle were, to be able to stay true to the concept the designers also made false from the year during a tough battle quite dramatic as well, they show the character since it comes down from the sky and hits the floor with a good force.